Unity3d + ZSpace: Demo of Survival Shooter Games


When we move towards a richer interface design for HMD, I have decided to make a strong development pipe for 3D modeling, animation, and IXD programming. We decided to use the Zspace display as a prototype platform, along with Unity3D as a programming environment.

The following video shows our implementation from Survival Unity’s shooting game into the Zspace platform. We did this as an exercise into our pipes, and was so cool that we decided to share it. This video was made by Alexander Dyck, one of my students at the University of Manitoba.

https://www.youtube.com/watch?v=2n_f156bhqi

Enjoy!

February 2, 2015 in the design of interaction, prototype.



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